Categories
Share
The Lismore Samson Fitness Challenge is a fun and exciting event that will be taking place in Lismore from 28 March to 1 February. Team SCU participates in this event every year and has had great attendance.
The Samson Challenge is a four-person team event with each team put through nine gruelling challenges. The quickest team to complete all the challenges wins the coveted Samson Title and bragging rights for the next twelve months.
The Samson Challenge is a major fundraiser for Our Kids, the charity that raises money to purchase paediatric equipment for the Children's Ward and Special Care Nursery at Lismore Base Hospital.
There are 11 categories for teams to enter. Check out the categories here.
How much does it cost?
Price | Period | |
---|---|---|
Early Bird Registration | $350 per team | Closes 14 January |
Normal Registration | $400 per team |
Opens 15 January Closes 14 February |
Late Registration | $450 per team |
Opens 15 February Closes 20 February |
Interested? Fill out the Expression of Interest form below or get in touch with us to find out more!
Subsidies are available to represent Team SCU. Email us at: unilife@scu.edu.au to find out more.
Lismore Samson Fitness Challenge Course
- Two team members will start at alternate ends in a seated position at the blocks.
- Team Member 1 will pull the sled 21m to the marker. At this point, a marshal will raise a flag indicating that Team Member 2 may pull the sled back to the start position.
- This is completed three times.
- At the end of the three rounds, the next two team members repeat this action before moving onto the next leg.
- Male will have different weights to females.
- In pairs, each team member will carry 2 Jerry Cans up and around an agility pole placed 60m away, then return to the starting line and hand over the Jerry Cans to the other pair.
- This is to be completed twice.
- When the hole team has completed it twice and are all back at the starting line, the team can move to the next leg.
- Males will carry 20kg Jerry Cans (each) and Females will carry 16kg Jerry Cans (each).
- Team members flip the tyre 50m, then leave the tyre and run back to the tyre starting line and tag the next team member.
- The first 2 team members must remain at the start line until the tyre is returned by the second pairing.
- The next team member then returns to the tyre and flips the tyre back to the start position.
- The tyre must be flipped, not rolled.
- The whole tyre must cross the line on changeovers to be considered complete.
- All team members will lift the Dead Ball over the shoulder for 5 reps, then move to the next point and repeat, there are three points, and then run around the agility pole return to the starting line and hand over the Dead Ball to the next team member.
- The Dead Ball must be carried in front of the competitor, not on the shoulder, when moving to the next point.
- All team members push the prowler together out to the marker and back to the starting position. This is 100m each way.
- Please note the whole prowler must completely cross the line before returning the prowler to the starting line.
- Teams run 2km to Goonellabah Sport & Aquatic Centre.
- Teams must follow the designated running course.
- The next leg may not be started until all members of the team have completed the run.
- There is one checkpoint along the run that the teams must pass through.
- All swimmers must be in the pool BEFORE your team can start.
- The swim is performed in a relay fashion with two team members swimming together in pairs.
- All team members are at one end of the pool. All members must stay in their lane and in the water during this leg.
- The first pair swims 25m, and then turns around and swims another 25m (50m total). When the second swimmer of the pair touched the wall, only then can the next team pair start their lap, in relay fashion.
- Every pair swims 5 times.
- Teams run 2km from GSAC to Hepburn Park.
- Teams must follow the designated running course.
- The next leg may not be started until all members of the team have completed the run.
- There is one checkpoint along the run that the teams must pass through.
- 2 team members at a time throw the Wall Ball to each other over the designated height.
- Wall Ball starts on the ground, one team members comes down and does a part burpee then stands up, picks the ball and throws to their teammate who repeats the process.
- 10 reps must be completed and then the next two pairs may begin.
- The team will make their way through the obstacle course.
- The team must complete an obstacle before proceeding to the next obstacle.
- Any obstacle not completed by an individual in the team will incur 20 H/O push-ups. The team cannot move on until this penalty is completed.
- The 'Opt Out' penalty for an individual is 20 H/O push-ups. The team can not move on until this penalty is completed.
- Each member of the team performs 25 burpees in a relay fashion.
- First member must complete 25 chest to the ground, hand release burpees before tagging the next member who completes their 25 chest to ground, hand release burpees. This is continued until all members of the team have completed 25 burpees each.